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Problems with animations looking fuzzy


bigamak
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I'm having a problem at the moment that my animations are coming out sort of...fuzzy on the wall when I render with VRAY.

 

The stills look amazing and frames on their own but when they run togethor creates a sort of fuzzy static look with the walls and floors.

 

Anyone else experianced this or know how to avoid?

 

Thanks :D

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'Static' sounds like you are recomputing lighting for every frame which will randomize the results and give you a 'static-like' effect over time. If you render out an ir map first or use a light cache and then run your complete animation pass using the saved file, it will be more stable (and faster). Check out the vray user forum for details on this as there are many posts to help there.

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The stills look amazing and frames on their own but when they run togethor creates a sort of fuzzy static look with the walls and floors.

 

so you have several thousnd frames, and each frame looks fine?

 

....or when you render a still it looks fine, but when you render a series of frames, they look fuzzy.

 

the first has to do with the compression codec you are using.

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Using an IR map yeah.

 

Each frame on it's own would look fine if you printed it say but when every frame is run togethor (PP being done in Adobe Premiere Pro) it looks static like.

 

Like each frame renders slightly different to the previous one and creates a "fuzzy" look.

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Using an IR map yeah.

 

Each frame on it's own would look fine if you printed it say but when every frame is run togethor (PP being done in Adobe Premiere Pro) it looks static like.

 

Like each frame renders slightly different to the previous one and creates a "fuzzy" look.

 

what type of compression codec are you using to create the movie using premiere? ...a compression codec would be, quicktime sorenson, mpeg1, windows media format, cinepak, animation, divx, and many more. everyone has their opinions on this, and there are several right answers, but also some wrong answers.

 

it might also be that a blur frames option is checked in premiere, but i am not familiar enough with that program to know the in's and out's.

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