primoris Posted August 5, 2005 Share Posted August 5, 2005 I just started working on this interior image yesterday and I'm having a lot of problems with the furniture in my scene. I am farily new to advanced lighting for interior scenes and was wondering if anybody could help me out with my problem. I had the lighting set up for most of the interior and everything was looking good until i tried to put my dining table and chairs in. For some reason, they are turning out really bright even though all my settings for the furniture aren't much different than anything else in my scene. I've attached an image of the problem I am having. Any advice would be greatly appreciated. Thanks in advance. Link to comment Share on other sites More sharing options...
Ray Posted August 5, 2005 Share Posted August 5, 2005 Are you using radiosity? If so, try the advanced lighting override material on your wood. Also, check you exposure settings. Link to comment Share on other sites More sharing options...
primoris Posted August 5, 2005 Author Share Posted August 5, 2005 I am using radiosity and all my materials have the advanced lighting override. The exposure setting I am using is the logarithmic exposure control with all the default settings. "exterior daylight" is not checked. If I changed the exposure settings, I would pretty much have to redo the lighting in my whole scene right? Link to comment Share on other sites More sharing options...
Ray Posted August 5, 2005 Share Posted August 5, 2005 I think you can change the exposure settings without recalculating radiosity, but it will change the overall scene lighting, not just the furniture. I would suggest going to the wood map in your material editor, open the 'Output' rollout, check 'Use Color Map', then grab the right grip on the graph and drag it down about halfway. Re-render and see if your wood is darker. If it works you can fine tune by sliding that grip up or down until you get the setting you like. If that doesn't help then I don't know. (Damn, I can't spell today. Excuse my poor English!) Link to comment Share on other sites More sharing options...
raterry Posted August 5, 2005 Share Posted August 5, 2005 You may want to lower the physical scale setting in the environment rollout if you have any standard omnis that are washing out the furniture. -=rob Link to comment Share on other sites More sharing options...
ecastillor Posted August 5, 2005 Share Posted August 5, 2005 in the environment, try and uncheck "affect indirect only" That has worked for me.... Link to comment Share on other sites More sharing options...
primoris Posted August 5, 2005 Author Share Posted August 5, 2005 Thanks Ray for your help (and everybody else that replied). I tried your idea with the output control in the material editor and it seems to be working much better now. I will post my results when I'm done rendering. Thanks again Link to comment Share on other sites More sharing options...
Thiago de Andrade Posted August 5, 2005 Share Posted August 5, 2005 Hi Primoris, use the logarithmic exposure control just to make fine adjustments to your scene. You don't have to make any changes in the lights because of the exposure ctrl. As long as the rest of the scene seems fine, I suggest you to desaturate the wood maps and the reds of the chandelier (if it's mapped). Use photoshop (or any other bitmap program) or even the material editor menus. I prefer to set the map file, because afterwards I can use it with any other material I'd create. Good luck. Link to comment Share on other sites More sharing options...
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