Tommy L Posted August 8, 2005 Share Posted August 8, 2005 What is it about a mirror thats not 100% mirror-ish? Is the relection a bit darker or a bit noisier or something? Link to comment Share on other sites More sharing options...
Iain Denby Posted August 8, 2005 Share Posted August 8, 2005 I think it is 100% mirror-ish, it just has a slight tint to it from the green in the glass. Link to comment Share on other sites More sharing options...
Ian P Posted August 8, 2005 Share Posted August 8, 2005 Mirrors are not always perfectly flat either, it might be worth trying a very slight bump map to distort the reflection slightly. maybe ott, but might work Link to comment Share on other sites More sharing options...
dbarc Posted August 8, 2005 Share Posted August 8, 2005 The reflective surface is applied to the back of a sheet of glass so you have some subtle refraction properties and dark edges associated with light transmitted through the glass Link to comment Share on other sites More sharing options...
mbr Posted August 8, 2005 Share Posted August 8, 2005 The color is usually black in CG (not to mention the backs of mirrors are blackish), with reflection close to 100%. This gives it that extra depth and clarity versus just a random color at 100% reflection. Link to comment Share on other sites More sharing options...
Tommy L Posted August 8, 2005 Author Share Posted August 8, 2005 I think it is 100% mirror-ish, it just has a slight tint to it from the green in the glass. Thanks, looks good with a hint of green. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now