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models causing max to crash


carlangas
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Hi all,

 

I've been having problems recently with some models, the archmodels from evermotion to be more specific. some of the models make max crash. and im certain its those models because when i delete some of them I finally stop max from crashing. I normaly dont have crashing problems at all but this is irritating me. is there something I can do to fix the mesh and make the model usable?

 

im using max 6.

 

 

thanks,

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could it be that your scene is very complex? thus crashing max because of the size of the scene? if so then i would try xRefing the models into your scene, display them as Box (under object properties) so it doesnt overwhelm your scene with meshes and is easier to work with

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