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Ragdoll Problems


gallion311
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Whats up guys, I'm having some problems with my ragdoll in 3ds. I setup a floor, check unyielding, and then I create a biped a couple feet off the ground.

 

I apply the ragdoll script to him, and go to the realtime preview. I hit play and the ragdoll falls to the ground as he should, but then he proceeds to convulse and shake on the floor as if he's having a seizure, or the floor is vibrating.

 

Anyone know whats causing this?

 

thanks,

gallion311

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It's most likely not an advanced question at all for those who focus their MAX skills on Character animation and the like. After hanging around these forums for 3 years now, I've learned that most of the subject matter revolves around rendering, lighting and modeling for the Visualization industry. You still may yet get a response here but I thought it would be more helpful to you to steer you to a few alternate sites where you would most likely find more people willing to shed light on your question. Sorry if I offended you.

 

Mega

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