ksampath Posted August 19, 2005 Share Posted August 19, 2005 hai, I got this strange problem when i use the opacity map... some vertical lines... i'm using max 5 and scanline render... some material gives sharp image in max 3.... any help.... thanks... sam Link to comment Share on other sites More sharing options...
ksampath Posted August 20, 2005 Author Share Posted August 20, 2005 any help pl.... Link to comment Share on other sites More sharing options...
vertexART Posted August 20, 2005 Share Posted August 20, 2005 hmm, no idea. ..try 'local supersampling' on the material, or the 'summed area' filtering under bitmap parameters... but this is a LOOONG shot, I am just talking first things that come to my mind. Or it does not have any relation with the bitmap itself. Have U tried some other opacity map maybe? or maybe a different image format? try the same tree in a new file, see if it works...? hope it helps Link to comment Share on other sites More sharing options...
ksampath Posted August 20, 2005 Author Share Posted August 20, 2005 Thanks Dejan, i got it... it is due to the Ray bias in ray traced shadow params (light) i kept it as zero..... when i changed to 0.05 it works thanks sam Link to comment Share on other sites More sharing options...
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