jvlive Posted August 25, 2005 Share Posted August 25, 2005 everytime i render i get a different scaling of my material. i dont touch/adjust the uvw, or material tiling, but every render it toggles between the correct scale and a different scale. i mean randomly, so i cant guess whether the next render is correct. the Use Real World Textures is off. im using max 7.5. any of you guys experienced this? Link to comment Share on other sites More sharing options...
jvlive Posted August 25, 2005 Author Share Posted August 25, 2005 here's an example. simple tiled box. the only thing i changed is the view(pan &zoom), but in the render the tile count changed. how could this be? anyone got ideas? thanks in advance. Link to comment Share on other sites More sharing options...
ipdesigner Posted August 25, 2005 Share Posted August 25, 2005 *weird *sorry no idea Link to comment Share on other sites More sharing options...
jvlive Posted August 25, 2005 Author Share Posted August 25, 2005 ya, wierd. today i installed a divx play bundle and googletalk maybe theyre culprits? i have this interior scene with a painting, everytime i render the bitmap turns 180degrees. doesnt affect other pc in the network, just mine. maybe a reinstall will fix it..... Link to comment Share on other sites More sharing options...
abicalho Posted August 25, 2005 Share Posted August 25, 2005 Have you installed the MAX 7.5 fix? Also, which renderer are you using? If you're using a plugin renderer, make sure you update it. Link to comment Share on other sites More sharing options...
jvlive Posted August 26, 2005 Author Share Posted August 26, 2005 Yup. I guess that's it. I have cebas DOF installed. Downloaded the 7.5 hotfix for viz extension just now. Everythin's ok now. Thanks much, Alex! Link to comment Share on other sites More sharing options...
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