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VERY old room


Msamir
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It's always cool to see something else Mazen, nice setup.

 

Can I give a suggestion? Get the 2D-maps (textures) of the magazines and apply a hue/saturation adjustment to it in PS. dark-ocra/brownish in this case, just for the finishing touch. Have 'm look like old and all wasted because of the sun for years.

 

Dennis

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No, right on the layer, played with the sliders a bit and 'lifted' the hightlight on the right to match the incoming daylight in the scene. You'll see that it is a little too dark now but that will be fixed while rendering by itself. 2D textures are always brighten up a bit just as colours are always a few tones stronger in your render later...

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I like the materials, especially the walls and bed. Wouldn't you expect to see more effect from the light coming in through the window though? Because it's such a dominant lightsource I'd expect some highlights on edges which would help to define the objects in the room - on the side of the bed, the frame and the furniture for instance. Chamfering the edge of the furniture would help to create highlights.

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