Jump to content

Change a editable spine into a model with skin


Michael Earley
 Share

Recommended Posts

I have been given a model to use in an animation.when I opened it in autocad, I found that most of the model was there as a proxy. I dont have access or time to get the missing files.

 

I imported the dwg file(a very detailed train cab) and it is one big editable spine with 2 million vertixs.

 

I have tried to convert it to a mesh, but nothing shows in the model except a few pieces. If I select vertix in the modifer list, the vertixes are there, but not connected.

 

There are too many to try to connnect them. Is there a way to weld them all or modifer to use to show a surface? I imported with autoweld set to .003 and tried many others and still have this problem.

 

Michael

 

There are almost 2 million vertrices and 4 million faces in the model. the model itself is not very large, 5 mg but the designer over complicated the model.

Link to comment
Share on other sites

  • 2 years later...

If The original proxy model is missing U have no solution except modelling again...

If U need to simplify your splines use "Normalize" in the edit roll Out... if U want to surface your spleen U have to make a spline network and use surface...

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...