Jump to content

refining terrain


only3d
 Share

Recommended Posts

ive asked about this subject before (and searched thru the forum history)

but still no solution!

meanwhile i worked with nurbs but i still want 2 understand- how do i refine the terrains edges??

i tried all of the compunds options ('stitch border' and so on) but nothing helps, so please help if u can..

ps- its nothing 2 do with the layered formation- i checked that as well !

 

as always tnx in advance!

Link to comment
Share on other sites

The terrain compound object pays no attention to the segments between vertices. If you want a more rounded border, try adding the "normalize spine" modifier to your splines to create more vertices before creating the terrain object. You will need to play around with the value in the normalize spline mod and probably add an editable spline mod just so you can see where the extra vertices are.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...