STRAT Posted August 30, 2005 Share Posted August 30, 2005 Hi fellers http://www.cebas.com/products/products.php?UD=10-7888-33-788&PID=53 there's been some fairly indepth, enthusiastic conversation going on over at that **cough cough** 'other' **more coughs** popular forum, but incase any users here are not aware, you will be now Personally, i can wait until the new speedy C4D rel. 9.5 and advance renderer 2.5 is shipped early in september, together with FR2 to follow a few weeks later. by the looks of it the new 9.5 upgrade should give a general 200-300% render speed increase across the board (more or less in some cases obviously) and FR2 is rumoured to be significantly faster on top of that again. and with cross platform single frame rendering and (hopefully) the dreaded gi animation slowdown solved, happy days will soon reign again. what do you guys think? (STRAT waits for EBIII to appear wishing all this happened a month or 2 earlier ) Link to comment Share on other sites More sharing options...
Brian Cassil Posted August 30, 2005 Share Posted August 30, 2005 BE PREPARED! If Stage 2 for C4D is anything like Stage 1 for Max, it is not for the faint of heart. I've been using it for a few years now and there are still a few things I just don't "get". Link to comment Share on other sites More sharing options...
STRAT Posted August 30, 2005 Author Share Posted August 30, 2005 nope, it's a different beast all together apparently. Link to comment Share on other sites More sharing options...
Ernest Burden III Posted August 30, 2005 Share Posted August 30, 2005 by the looks of it the new 9.5 upgrade should give a general 200-300% render speed increase across the board (more or less in some cases obviously) and FR2 is rumoured to be significantly faster on top of that again. and with cross platform single frame rendering and (hopefully) the dreaded gi animation slowdown solved, happy days will soon reign again. Damn, where was this when I really needed it, like NOW? You happy now? Everyone loves an optomist. But there is nothing to indicate that the GI render speed gains will apply across the board. They are described as being mostly in the area shadows and blurry effects--neither of which do I use (because they're too slow, of course). So for what most arch-vis people do, I doubt we will see this 250% increase. And the GI animation problem is not addressed at all by Maxon. Buying another product is our solution? That reminds me, I need to go find my wallet and squeeze the last bits of life out of my creditcard to order Final Render. Doing it now... Link to comment Share on other sites More sharing options...
STRAT Posted August 30, 2005 Author Share Posted August 30, 2005 the render speed increases are predominantly in the aa algorithms so i understand. i bought this render slow down problem to maxon's attention a good few months back (7 or 8 months ago maybe), and they kinda saw my point. eventually. but zippo happened. and until you came across the same problem recently i thought i was on my own. why havent they taken this seriously? if they'd bothered to thoroughly test my argument they'd have found the same problems, heck, i even sent them one of the exact same files i was having problems with, but still they ignored it. will this continue past ar3 and above? i really would prefer not to use another renderer given the choice. Link to comment Share on other sites More sharing options...
Ernest Burden III Posted August 30, 2005 Share Posted August 30, 2005 the render speed increases are predominantly in the aa algorithms so i understand. i bought this render slow down problem to maxon's attention a good few months back (7 or 8 months ago maybe), and they kinda saw my point. eventually. but zippo happened. will this continue past ar3 and above? AA? Another feature I don't use because its too slow. So for my work, AR2.5 will not be much of a speed increase, and its way too slow now. The GI animation slowdown is a big, ugly bug. I posted the quote from the manual in the CGtalk thread where they say using camera animation is there to spreed up your work. But it does the opposite. They MUST address it, because its a big, ugly bug. Now what does this say about the user base and how they use C4D? Can you and I be the only people who use GI animation? I would doubt it. No-one could be doing animation work with GI and NOT notice that frames they tested at 3:00 were soon rendering for a hour and a half. Then you scratch your head and wonder why... So either a lot of users have reported the problem and been ignored (bad) or relatively few people actually do GI animation (weird). I will be calling Maxon myself, writing, etc. This poop must be dealt with or they need to pull that happy-happy-joy-joy language out of the manual. Link to comment Share on other sites More sharing options...
Brian Cassil Posted August 30, 2005 Share Posted August 30, 2005 Haha! I just skimmed through the "other" thread. Welcome to Edwin's world of making everyone feel very, very little. "OK, I already tried to explain it but I try once more..." "As I already tried to explain in my other post. Here in simple easy words..." I'm still upset that he was a no-show two days in a row for a demo at archvisions booth. Link to comment Share on other sites More sharing options...
Ernest Burden III Posted August 31, 2005 Share Posted August 31, 2005 Welcome to Edwin's world of making everyone feel very, very little. I had to write two emails to get him to explain how their licencing would work on the Boxx quad/dual core machine. In otherwords, the first was so superficial it didn't actually answer the question. I hope the software works... Link to comment Share on other sites More sharing options...
Brian Cassil Posted August 31, 2005 Share Posted August 31, 2005 To be honest, I was surprised to see him post anything at all! Seeing him post is like a white elephant sighting. Go check out the Stage-1 support forum and see how involved he is over there. If it weren't for one extremely dedicated USER, the forum wouldn't even exist. Link to comment Share on other sites More sharing options...
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