wsneto Posted September 11, 2005 Share Posted September 11, 2005 Hi there. Made with mental ray ambient occlusion light shader. Critics and comments are welcome. Hope hearing from you. Thanx Wilson Link to comment Share on other sites More sharing options...
psv1 Posted September 11, 2005 Share Posted September 11, 2005 hi.. where did you use that ambient occlusion shader ? there is no sign of it ...or it could be verry , very subtle... for an interior scene like yours is better suited a quick dirtmap pass ...standard ambient occlusion is kinda slow in probing geometry.... Link to comment Share on other sites More sharing options...
Tim Saunders Posted September 12, 2005 Share Posted September 12, 2005 i like the mood of your scene. the mirror is a bit too perfect in reflection. tou might consider adding a teeny tiny noise bump, or what type of reflection are you using? you may be able to just add some blur depending on the type? Link to comment Share on other sites More sharing options...
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