LukeC Posted September 12, 2005 Share Posted September 12, 2005 Hi all, I was wondering if anyone has experience in rendering a large number of RPC content in a scene at once. we are trying to populate an area of bushland with trees (and we have put in about 6000) which (unsuprisingly) has caused a memory error. Has anyone had experience in mass rendering like this? Link to comment Share on other sites More sharing options...
radioVOY Posted September 12, 2005 Share Posted September 12, 2005 for this mass of trees is hardly to notice detail so maybe you must use maps or low poly volumes with a tree material. some times i use spheres with low sides and apply a map of tree with opacity on the far you just see a bunch of trees with volume and shadows. Link to comment Share on other sites More sharing options...
Wendelld Posted September 12, 2005 Share Posted September 12, 2005 use the BILLBOARD option to prevent memmory error.Mass edit then select all and check the BILLBOARD. This will load 1 map only per RPC. Link to comment Share on other sites More sharing options...
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