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Lighting Help


FMNG
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hi guys, i have a lighting question that i don't understand why. hope you guys out there can give me a light ;)

 

here is the case.

question01.jpg

 

the image above with only 2 Omi light, which is one omi Light is with "Ambiant only" and "Far Attenuation" is activate. For the second Omi light is only "Deffuse and Specular" with no "Far Attenuation" apply. as you can see, the shading was circle up is so soft and nice. this is what i expected.

 

question02.jpg

 

here the problem is. This scene also with only 2 Omi light, one is with "Ambiant Only" and "Far Attenuation" is activate. For the second Omi light is with "Deffuse and Specular" with "Far Attenuation" apply too.but how come the shading was circle up was so sharp and hard?. i really dont' know why...

 

here is the sample file

Help

thanks ;)

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hi vertexArt. i don't think is the far>start or far>end problem, it is fine if i create a new omi with far attenuation is apply but without stracthen it with uniform scale. the hard shading is only appear when i stracthen the far attenuation to fit to sub-object.

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