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Best interior walkthrough links


Pavlov
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Joe's work on the Dessert House is IMHO, an example of where a "walkthrough" can actually be good. Most walkthroughs involve bad camera moves, lack of interest and are long.

 

Navigate his site until you get to the dessert house. He also has other anims you may want to watch...

 

http://www.josephkosinski.com/main.html

 

Another thing that could be great reference for a "good" way to look at architecture is to see how it is done in real life. For example, Dwell Magazine now has a TV show on the Fine Living channel on cable. They "walkthrough" homes all the time, but do it in real life. You will notice that no shot is really longer then 3 or 4 secs. That means 120 frames of less per shot. Keep in mind that the only time a camera moves forward in a film (if it is not following an actor or an object in front), is in horror movies to represent the villan moving in (Firday the 13th, Psycho, etc...)

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Slightly off topic but chris,

 

I totally agree with you. As a grad student in architecture, I am constantly privy to the WORST anims possible. Last year, I helped someone set up a walkthrough of a museum that was 10,000 frames!!!I just helped him set up the path constraint (but generously refused his offer of including my name on his work). He refused to chop it up (wanted a continuous flow through the building)....it was soundless too (if you don't count the moans from the other students in the studio).

 

I really like Josef's animations. If architects treated animations like movies (and not like pre-defined pans), really interesting architectures would result.

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