zsero Posted September 23, 2005 Share Posted September 23, 2005 Hi, Is it possible to select/remove meshes not having a closed surface from a scene? By any way (max, maxsript, plugin?). I don't have any idea how to do it. A sample picture for explanation: Link to comment Share on other sites More sharing options...
jucaro Posted September 23, 2005 Share Posted September 23, 2005 Is that a viewport view problem or are the spheres really open? Link to comment Share on other sites More sharing options...
zsero Posted September 23, 2005 Author Share Posted September 23, 2005 No, they are really open. I made the, using the volume select modifier and it became this! Link to comment Share on other sites More sharing options...
SrE Posted September 23, 2005 Share Posted September 23, 2005 You can try this: - Collapse all tho objects that may be open in a single mesh. - Apply the "STL Check" modifier to this mesh and check for open edges. - Apply edit poly modifier, and in polygon mode grow the selection till open objects be completly selected. - Delete Link to comment Share on other sites More sharing options...
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