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if you cant beat em buy em

 

Autodesk has a way of continuing To develop and improve software

 

Randy

 

You've GOT to be kidding me. Name one product that's truly improved after being acquired by Autodesk? (Not just feature bloat, but true revolutionary stuff.)

 

This is a sad, sad day for a company that for decades has listened to it's customers and produced truly innovative software.

 

There is so much overlap in Autodesk's portfolio, something's gotta give, and it won't be pretty.

 

holding head in hands....

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Hmm...doesn't $182 Mil sound like a steal? I mean, it's Alias. I havn't read through any of the details in the PDF docs so there could be other things in the deal. But, remember when Mark Cuban (Dallas Mavericks owner) was paid $5.7 BILLION by Yahoo for broadcast.com?

 

Just a curiosity..

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Wow... Next logical step would be "Microsoft acquires AutoDesk", then the loop is closed :rolleyes: ...

 

Joke aside, that's a brilliant strategy move, but I hope there will also be brilliant customer care... We can't know exactly what they plan to do for their products right now, especially Maya and 3dsmax which are competing in the same field, and some others, but let's hope they won't make one of them "feature-light" and the other "feature-rich" depending on the niche they target.

We have to think also about the fact that 3dsmax need a complete rewrite of the core, so maybe they'll use that occasion to make something out of those two giants in the long run.

 

It makes the acquisition of Macromedia by Adobe less potentially problematic in my eyes than this one.

 

Only future will tell, but that's certainly something to watch.

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Thanks, Chris, I think. Not really. Oh, it's not your fault.

 

Alias is only worth 182 million dollars?

 

Well we all know what a good parent Autodesk is. I'm sure Maya will be just fine. Really.

 

 

This summer I was driving north from San Francisco discussing life with my wife when I unexpectedly looked up to see the Autodesk building near the freeway. "You pigs!" I yelled, or something similar. Couldn't help myself.

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Does this all come from the whole lightscape thing?

 

It goes back to the early days of CAD, but who's counting? The line forms to the right, folks.

 

Maya isn't just some new product that no-one should really care about. As Alias/Wavefront it was a pioneer in the very beginning of CG work. Most of what dropped the jaws of us back then and drove us into 3D graphics was produced on A/W. Most of what's driving young punks into 3D CG today is still done on it, as Maya. People like my son. Do I now have to hand him over to the dark side?

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So how consolidated will they let the 3D industry get before Autodesk is broken up? This is bloody sad news. At this rate I'll be completely fed up with Autodesk Media and Whateverdom at about the same time they aquire out of existence my last alternative app. Suh-weeeeet.

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What's next? Maxon? @Last? With C4D's and Sketchup's growing popularities, you have to figure it's only a matter of time. It really will be interesting to see how they handle having 2 competing products ( Max and Maya) under their barn, even if they decide to let Alias/Wavefront divisions run independently (which I doubt) from Discreet/Autodesk. so far they seem not to have tampered with Discreet, but that may have had a lot more to do with the fact that MAX is not a direct competitor to AutoCAD and more of a complementary line.

 

Maya users, I feel for you, I really do...............

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I knew this discussion would be here......

 

ahhh after what Alias with Kaydara (motionBuilder)....they deserve each other. Love em' or hate 'em this was a brilliant tactical move for both parties. You hate 'em stick with Maxon and Softimage. You want to be in the next revolution, Luxology

 

How does a PC oriented company ride the wave of Mac going intel...buy the number one app, that happens to work on both ;) As was stated in the disclosures by AutoDesk....this is a perfect fit for the 'Multi-media' restructuring of AutoDesk...and it is.

 

Remember these are tools...it's how you use them. not who makes 'em. A polygon is a polygon a shader a shader a particle effect a particle effect...your just being fed marketing about how it's packaged. Of course that's my opinion ;) LOL

 

Cheers and I don't really believe it's that big of a deal. If max or Maya are going to tank in any way shpae or form...the problems started long before this proposed merger....definitive merger

 

WDA

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I think this is a big mistake by Autodesk.

 

What I see in the future would be that Max to start stealing technology from Maya and Maya would be left to die after all its technologies sucked dry - very similar to what happen to Lightscape and Viz.

 

The question is how someone else could take advantage of this situation.

What I really like to see is for Softimage to acquire Lightwave's user base - so Softimage Foundation should really be Lightwave (ease of use and all) with Softimage's code underneath and it doesn't hurt to for Softimage to have Lightwave rendering engine (to be updated, of course) as an alternative to MR.

 

I don't think that will happen but just hoping..... If everything else fails, there is always Luxology....I hope.

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How does a PC oriented company ride the wave of Mac going intel...buy the number one app, that happens to work on both ;) As was stated in the disclosures by AutoDesk....this is a perfect fit for the 'Multi-media' restructuring of AutoDesk...and it is.

 

WDA

 

i wa trying to follow the cgtalk thread for awhile, but it was actually growing faster than i could read it, so i gave up. anyway, someone over there, that had a direct audio feed into the press release news conference, said something about the linux pipeline. they might be crazy or full of it though.

 

software is just a tool is easy to say, but everyone has there ideal working style, and flow. a good piece of software enhances this, and provides you with more oppurtunities than a so-so piece of software. ..but lets save that for another discussion.

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It goes back to the early days of CAD, but who's counting? The line forms to the right, folks.

 

Maya isn't just some new product that no-one should really care about. As Alias/Wavefront it was a pioneer in the very beginning of CG work. Most of what dropped the jaws of us back then and drove us into 3D graphics was produced on A/W. Most of what's driving young punks into 3D CG today is still done on it, as Maya. People like my son. Do I now have to hand him over to the dark side?

 

Well I'm going to speak on both sides of the fence on this one. Since I was using those programs back in the day. They were two programs Alias was one, and Wavefront was the other. Alias was cool, and wavefront was a pain. They only really worked on SGI's and back during the day of Jurassic Park (the first one), ILM popped up with it as a means to replace Phil Tippett’s Go-Motion dinos (stop motion with motion blur). Renderman, which had been around for a long time on the old VAX machines, had developed to work with models (and anim) from Wavefront... and later Alias. Even today the VFX industry has done all in its power to not change that chemistry… yeap, VFX is far from cutting edge when it comes to overall pipelines. But the world around them has changed a lot, hardware and software wise. Alias purchased wavefront and merged the two together into Maya (some of the old Alias people are still crying about that), SGI become slow, etc.. So the closest thing they could do to keep the same "magic" of Jurassic Park is, Maya on Linux with renderman.

 

This does not mean that MAX + some other rendering rendering engine can't do the same magic. Some of the VERY best effects on film that I know are done on Softimage with MR. And Max is an awesome package. It is FAR from low end.

 

I have no sympathy for those that cry about the old days. Evolve or die is my philosophy.

 

In fact, that is my biggest problem with the merger. With them merging, there is little need to evolve. The lack of competition is what really sucks. Max (and Maya) would not have evolved the way they did if it was not for each other.

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It really will be interesting to see how they handle having 2 competing products ( Max and Maya) under their barn

 

Autodesk has done this for some time now with other products:

 

Inventor/Mech Desktop

Revit/Arch Desktop

Civil3D/Land Desktop

 

So far, it seems that Autodesk has not had a problem with in house 'competing' software.

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Autodesk has done this for some time now with other products:

 

Inventor/Mech Desktop

Revit/Arch Desktop

Civil3D/Land Desktop

 

So far, it seems that Autodesk has not had a problem with in house 'competing' software.

 

 

I probably shoulldn't do this, but in the interest of clarification....

 

I never actually said they would have a problem with in-house competing software ( the quote is right there); I said it would be interesting to see how they handle them. There's a whole world of difference between those 2 comments.

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Yeah discreet owns us all now.

 

Actually I don't imagine much changing with either software. I doubt they would kill off one of these softwares if they will keep both ADT & Revit alive (so far). I don't even know if this means we could get a max/maya pipeline. It just means Autodesk is really no longer about drafting but is the major CG company. Personally I hope the get tired of Autocad and drop it as a result of this but I know it wont happen.

 

I also wished that I had bought C4D when I had the chance.

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Rationality rules in this one...

 

I don't think Autodesk aquired Alias because of a technical standpoint, both are on the same level of development only with a different approach. If you look at the movement going on in the architectural field, 3D visualization becomes more and more at reach for everyone, including our regular clients. Learning curve less steep, price is reasonable, all handy tools (Maxwell) to deal with a quick and dirty visual that looks good too.

 

Sales wil go through the roof in the next years!

 

It isn't only a market for us visualizers anymore, it's there for everyone and growing fast, way too fast for my likings. Trainingscentres popping up on every corner of the street, packed up with students straight from the architectural/designers' field. things are moving and the aquiring of Alias is a smart move to monopolize the market before someone else does. I wouldn't be surprised if Microsoft is going to do 'something' in 3D/CG within' the next 5/10 years from now...

 

Just a philosophy,

Dennis

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Personally, I think it would be naive to assume that Autodesk were going to run Max and Maya similtaneously. Surley the 2 will be merged somehow, as Max especially needs rebuilding ? There is also the consideration of rewriting both programs for 64 bit - why do this for 2 when it could be done for one ?

 

This is not a bad thing but hopefully, whatever developments they do decide on, are user friendly and won't set me back years in learning. As I started on Autocad, I have little confidence in Autodesk to produce something that surpasses the quality of Max or Maya.

 

Anyway, maybe they have completely different ideas up their sleves - no matter, we will find out through a thread just like this !

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