tico3d Posted October 6, 2005 Share Posted October 6, 2005 hi! i got the following problem: i need an image rendered with ist alpha channel i need the alpha channel to be affected by the transparency of both shadows and reflections how do i do that? im using 3dmax and vray as renderer i can do the shadows, but not the reflections see attached images Link to comment Share on other sites More sharing options...
Christopher Nichols Posted October 7, 2005 Share Posted October 7, 2005 hi! i got the following problem: i need an image rendered with ist alpha channel i need the alpha channel to be affected by the transparency of both shadows and reflections how do i do that? im using 3dmax and vray as renderer i can do the shadows, but not the reflections see attached images Alpha of a object in a reflection is very tricky. Actually, besides writing a custom renderman shader, I don't know of any way to do it in any rendering engine... There may be some scripts out there, or some special freebie plugins... Link to comment Share on other sites More sharing options...
tuekappel Posted October 7, 2005 Share Posted October 7, 2005 I suppose you are using the Matte object parameter in the Vray properties? and sets the alpha contribution to -1? Link to comment Share on other sites More sharing options...
tico3d Posted October 10, 2005 Author Share Posted October 10, 2005 I suppose you are using the Matte object parameter in the Vray properties? and sets the alpha contribution to -1? i could get the opacity of shadows, but not the reflections and im not using the obejct parameters to achieve that. im using the material parameters instead like this: Link to comment Share on other sites More sharing options...
Tim Saunders Posted October 10, 2005 Share Posted October 10, 2005 is this different than enabling the frame buffer and using the g-buffer channel for reflection? Link to comment Share on other sites More sharing options...
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