subbz2k Posted November 8, 2005 Share Posted November 8, 2005 hi folks. i have just finished a scene, where i have a glass get filled with a liquid and then get pushed by a ball and fall down to let the liquid splash out of it. but i have a very big problem now, because i want to separate my rendering from mental ray into 2 passes: one for everything except the refractions created by the dielectric and one for those refractions except everything other. i use maya version 7 and i have only found the render-layers which are absolutely not what i need. i have checked the render-options and so many windows, but i cannot find a possibility to get my refractions into a seperate pass. so please: can you help me out with that ?? how can i render my refractions from the liquid in a separate pass so that i'm able to composite them back into the rest of my image and add some blurries (which otherwise would cause the rendertime to explode) ?? please help me !!! it would be very great if someone has a solution for this problem. many greets s2k Link to comment Share on other sites More sharing options...
derijones Posted November 8, 2005 Share Posted November 8, 2005 Hi Have you looked at the "CTRL_buffers" thread over on CGNetworks - allows you to split out the various passes carried out by MR at render time in to individual components for comping. I've not used it much, but it might help you - there's a stack of info on how it works and what you can do with it on the forum over there. Link to comment Share on other sites More sharing options...
subbz2k Posted November 8, 2005 Author Share Posted November 8, 2005 hi. thx for your answer but can you please post a link to this thread ?? although i have used the search-function i cannot find it in here. THX again !! Link to comment Share on other sites More sharing options...
subbz2k Posted November 8, 2005 Author Share Posted November 8, 2005 ok sorry i have found it it's on cg-society now. just need to register and i can view this thread. hopefully it can help me. but really thanks in advance !!! s2k Link to comment Share on other sites More sharing options...
subbz2k Posted November 8, 2005 Author Share Posted November 8, 2005 well i have read the thread and tried this plugins for myself but i absolutely don't understand, how that stuff works. it's very hard to cover and i have tried to post, but my post was not recognized there so it might be not that good forum which will help me out. so are there any other (and more logical) solutions for that or is it really all so difficult within maya to get this little simple things to work ??? Link to comment Share on other sites More sharing options...
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