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Making my Bed, but not lying in it.


Matt Sugden
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I'm currently in the process of modelling another bed, and I'm dissatisfied with the level of detail I'm getting. Typically I take a box (for the matress) chamfer it a couple of times then add a large texture of a ruffled material to get the look, which usually looks ok. However, I really want to get the the detail of the sheets folding under the matress, but I can't seem to acheive this effect without millions of polys across the whole bed, which seem wasted when it is only the corners of the matress which require this amount of detail.

Can anyone suggest any tips?

PS this isn't reference to cloth simulation really, it's more in terms of getting a tight tucked look to the sheets. as hopefully you can see from the attached image.

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