innerdream Posted December 12, 2007 Share Posted December 12, 2007 Ted Boardmans visualization blog has some great tutorials on modeling a simple house in Max, if they're still online. Even I could do it! Link to comment Share on other sites More sharing options...
viz.k Posted April 25, 2008 Share Posted April 25, 2008 Are these videos still available? I am at Ted's blog and see the links but they lead nowhere...I don't know if they are just off or do I need an ftp adress or what? I could use an advice from someone who already got them. Link to comment Share on other sites More sharing options...
Antisthenes Posted April 25, 2008 Share Posted April 25, 2008 i,like colinsmith, use Rhinoceros as well (no autocad is not any better in the new versions comparatively). i find it way faster and better than Autocad, even for Construction Documents. more simple interface, more powerful tools. you can always go to max or anywhere else i choose not to because i am fulfilled with the RDK and multitude of render engines (now beta testing Brazil 2 much faster than Vray in my experience so far) http://en.wiki.mcneel.com/default.aspx/McNeel/BrazilHome.html. how i start is usually with solids and when i need to i detach a surface here and there to give it different trims or material properties. Link to comment Share on other sites More sharing options...
Derek Forreal Posted April 28, 2008 Share Posted April 28, 2008 hi Pawel, not sure if these are the ones but there are some good Ted Boardman tuts here on cgarchitect. check out this link: http://www.cgarchitect.com/upclose/TB/default.asp there are many others here too so be sure to have a look as there's a lot of great stuff HTH Link to comment Share on other sites More sharing options...
alless Posted April 29, 2008 Share Posted April 29, 2008 Well I Use Rhinoceros Nurbs Modeling To Model it with nurbs (I'm so Fast in Nurbs) and then Convert to Max and in Max I do Texturing and Materials ... and Render via V-Ray .... Link to comment Share on other sites More sharing options...
Antisthenes Posted April 29, 2008 Share Posted April 29, 2008 welcome alless! NURBS are great, have you used T-Splines? I think it is the most advanced modeling tool now with NURBS. of course only for a certain kind of architecture, but for all other uses, WOW Link to comment Share on other sites More sharing options...
viz.k Posted May 10, 2008 Share Posted May 10, 2008 Thanks Derek, I know these...I was actually looking for a tut that covers strictly modelling buildings according to cad plans - that's the one and only thing that I am still confused with. Link to comment Share on other sites More sharing options...
taran0 Posted May 19, 2008 Share Posted May 19, 2008 FIGHT ! FIGHT ! FIGHT! heheh only kidding poly modeling in max is way faster then modeling in cad, i have proven it many times against CAD professionals. i haven't come across one cad modeler who can beat me in a speed challenge, especially when it comes to organics. if you want some extra tools to speed up modeling in max further then checkout POLYBOOST an amazing plugin that takes max's existing great tools to AWESOME level. although you will need to be already efficient modeler to use it. it doesnt really matter what software you use as long as you get the job done, only i can do it faster in max HHHHEHHEHHEHHHE! taran Link to comment Share on other sites More sharing options...
alless Posted May 19, 2008 Share Posted May 19, 2008 About Speed ! I really think Nurbs With Rhino is the Fastest Way ... any way T-Splines is a Great tool dude but as u said it's not used in Architecture So much . Any way I wanted to but Paracloud too ... what do u think about it ?! Link to comment Share on other sites More sharing options...
Antisthenes Posted May 19, 2008 Share Posted May 19, 2008 (edited) ok relating to the original question then, how to model of Plans i like to go the other way honestly make a building in 3d and get the plans off it but more often than not you are making models from somebody else's plans and designs. put the grouped pieces (elevations, plans) in 3d space where they are/will be, floor ht's etc and prop up the elevations to face the model, with the rotate3d command start with the initial mass and boolean where needed and add details trim cornice roofs etc, keeping a layer for construction lines you will turn off. scale1d is your friend. oh and i never use MAX for years because i have more power and ability in Rhinoceros. I find working with solid NURBS essential, because i also get my 2d plans and structural from the water tight model as well as go to rapid prototyping with it too at times. Edited May 21, 2008 by Antisthenes Link to comment Share on other sites More sharing options...
taran0 Posted May 20, 2008 Share Posted May 20, 2008 ok i make 3d models from cad plans everyday. 1. clean cad file and import and lay out 2. trace the plan view using spline with snap to vertex 3. extrude 4. convert to editable poly and then cut out doors windows 5. shell also depends on whether you are doing interiors or exteriors, but i never use boolean, very messy, unless its powerboolean which is cool. taran Link to comment Share on other sites More sharing options...
olhorobot Posted June 10, 2008 Share Posted June 10, 2008 that sounds fantastic. they've just recently released a cad style version of C4D too, but it basically costs the same as another C4D seat. as for max? afaik nothing like this exists, well, certainly not as a handy plugin could you point it to me, i mean, the c4d plugin? thanks! ricardo Link to comment Share on other sites More sharing options...
mayamax Posted June 11, 2008 Share Posted June 11, 2008 I think the best option is to do modeling in max for me....its seems to easy than the cad for me... Link to comment Share on other sites More sharing options...
JonRashid Posted June 11, 2008 Share Posted June 11, 2008 Perhaps a speed modelling competition is valid for this site. Most clients have unrealistic expectations on delivery times. In order to be a rounded provider in the real world world time is intrinsic to every job. Let's see a competion that really takes this into account. Then we can have a software evaluation based on experienced users. Link to comment Share on other sites More sharing options...
Vince Paske Posted June 11, 2008 Share Posted June 11, 2008 Foam core/museum board/ a good Olfa blade and Elmers glue. Oh....wait, you mean on the computer.... ;-) Link to comment Share on other sites More sharing options...
Antisthenes Posted June 11, 2008 Share Posted June 11, 2008 Perhaps a speed modelling competition is valid for this site. Most clients have unrealistic expectations on delivery times. In order to be a rounded provider in the real world world time is intrinsic to every job. Let's see a competion that really takes this into account. Then we can have a software evaluation based on experienced users. that is a great idea. what type of plans will we work off? Link to comment Share on other sites More sharing options...
litleboy Posted June 11, 2008 Share Posted June 11, 2008 a minimalistic design? 4 walls, one window one door, floor, ceiling, and one seta with a 50" plasma tv.... Link to comment Share on other sites More sharing options...
narayana.3d Posted February 17, 2010 Share Posted February 17, 2010 (edited) Hi, I always make my 3d model of building in autocad. But when i am in 3ds max and import the 3d model that i made in autocad, i find its not nice to apply materials to the model. I tried to make model direct in max and its nice to apply materials. The problem, it takes time to make 3d model of house in max. Is there any Plug-ins that I can use to make model in max and make it more faster or is there any other way. Thanks, Juan Making a model in autocad itself with perfection, may help you better, in texturing and other stuff. As of now i did not find any plugins for architectural models. The reason is every one will have their custom made planing and design. some softwares like "3d home architect" have some features as you asked for. but those may not fulfil your need. so better understand the way how you will feel comfortability with max models, practice it better with some technics by experts, or if you know modelling in Cad better, try to make all the objects individual with perfection (make sure all the objects are closed or capped properly). So that you can have that freedom to work with imported cad models. Observe the way you create model in max and try creating your cad model similar with boxes or extrudes whatever. All the best. Narayana.3d Edited February 17, 2010 by narayana.3d want to add my name Link to comment Share on other sites More sharing options...
cupsster Posted February 18, 2010 Share Posted February 18, 2010 For those who're missing ACAD commands in Max Scriptspot.com 1-AutoCAD Commands Adds a toolbar with all AutoCAD Commands on it. Unzip all .CUI files in the UI folder and the ACAD.MCR file in uimacroscripts. A new AutoCAD toolbar will be created in all Interfaces. http://www.scriptspot.com/3ds-max/scripts/autocad-commands 2-PolySpline Helps to draw a spline - like a AutoCAD Polyline tool by free or precisely coordinates - but works faster.Syntax of the coordinate input is the same as AutoCAD Command Line. http://www.scriptspot.com/3ds-max/scripts/polyspline Hope someone find it useful I did not tested it. Maybe CAD guys could test it and throw some feedback about speed here Link to comment Share on other sites More sharing options...
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