Jump to content

daylight animation how? (Vray)


zsero
 Share

Recommended Posts

I am trying to do some daylight animation of a very simple scene and I would like to get effects of real daylight. The best would be animated HDRI, but I don't know how to do that in Vray(debevec made a nice set of HDRI files taken every 10 minute during a day).

 

What I did is just a simple direct light using keys for the color and position.

renderA.mov

What do you suggest? I think the best would be animated HDRI with animated sun for the parts where I need sharp shadows.

Link to comment
Share on other sites

I bought Vray quite awhile back to use with Viz 4 and was told that it would work with my Viz version and that the 1.5 release was included in the purchase. I happily say that all releases have been compiled also to work with Viz 4 to date. Looking forward to 1.5 release and it should be included free of charge for anyone who has bought Vray to date, last checked.

 

Ismael

Link to comment
Share on other sites

I bought Vray quite awhile back to use with Viz 4 and was told that it would work with my Viz version and that the 1.5 release was included in the purchase. I happily say that all releases have been compiled also to work with Viz 4 to date. Looking forward to 1.5 release and it should be included free of charge for anyone who has bought Vray to date, last checked.

Ismael

 

 

Anyone who has bought Vray since the very begining. Circa March 2002, has not had to pay for any upgrade. Since that time, they have received maybe 40+ updates, and maybe at least 12 new features (cameras, displacement, shaders, light cache, color mapping, G-Buffers, new Vray lights, just to name a few) and numerous performance enhancents, all for free. Version 1.5 will be the same. I fact, I am wondering when they ever will ever start to hit their existing customers for more money.

Link to comment
Share on other sites

Do you think it is possible to do it without 1.5? I cannot wait until it comes out, and even if it arrives this year I have to spend some time learning it.

 

What do you suggest faking it with direct light and trying to set good color/intensity/area light keys, or using debevec's skyprobe series?

 

BTW, any idea why am I getting that strange line on the animation?

Link to comment
Share on other sites

Do you think it is possible to do it without 1.5? I cannot wait until it comes out, and even if it arrives this year I have to spend some time learning it.

What do you suggest faking it with direct light and trying to set good color/intensity/area light keys, or using debevec's skyprobe series?

BTW, any idea why am I getting that strange line on the animation?

 

I know for a fact that it can be done. In fact, there is nothing stopping you from doing it now, it just will not be as "accurate" as the physical sky.

 

There is a big drawback to this. As there is with ANY GI rendering engine. Since the light is changing, lighting cannot be baked in. So you need to have very high settings to not get any flicking and therefore have very long rendering times.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...