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interior ( i like its colours )


darkblue_wire
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Dear all members

well, i have just finished a very fast trial in order to enhance my lighting,materials , colour adjustment

i don,t know why it looks like low resolution problem

totaly it took 3 hours modeling-----rendering

3ds max 7 v-ray advanced photoshop

feel free for comments all are welcome

thanks

best regards

Mohamed ahmed

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did you use bucket-mode for irradiance map? the wall shows typcial bucket-artefacts if the irradiance map setting is not high enough. as the map is calculated on the fly with every bucket, you can clearly see the borders from one bucket to the other...

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Dear all

Thanks for replies

well, ok i have set the irrediance map to ( Medium ) i have done this before

light subdievs 8 ( as default ) hsp to 20 ( it was 50 as default )

standard materials for all

 

About my pc specs p4 2.4 512 mb ram vga geforce 5500 128 mb ( its a matter of money ):) i will upgrade it nearly when finishing my study

 

About the reflection you are completly right the view from the window was an image also the refliction was an image with low opicity (photoshop )

I will care abou that next time

 

best regards for all

Mohamed ahmed

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