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Align 3D model to surface normals?


ShaunDon
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Howdy all. I've got a huge site for a hospital expansion that I need to fill with parked cars. I plan to use Dosch 3D cars for the job, but the difficulty comes in placing them all... the site is contoured and in some areas slopes rather dramatically. Does anyone know a way to align a model to the surface of the pavement and rotate it so all four tires are grounded?

 

I assume this is a long shot, but considering the time it would save I just had to ask. Thanks!

 

Shaun

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So I gave it a try, but it seems to be aligning my pivot point or center of the object to the face. I also need something that will rotate it perpendicular to the face normal at the same time. I really should try learning maxscripting sometime...

 

Thanks again.

 

Shaun

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