ksampath Posted December 5, 2005 Share Posted December 5, 2005 This one i rendered in Vray.... I use one direct light with Vrayshadow..... i changed the uv map in light parameters and subdivisions also... still i'm getting those black lines..... pl. help me.... sam Link to comment Share on other sites More sharing options...
Da_RoCk Posted December 5, 2005 Share Posted December 5, 2005 try checking your mesh. it seems that u lack or you have overlapping surfaces. Link to comment Share on other sites More sharing options...
ksampath Posted December 5, 2005 Author Share Posted December 5, 2005 Thanks da_rock... i checked the mesh.. there is no any overlap in mesh.... sam Link to comment Share on other sites More sharing options...
kippu Posted December 5, 2005 Share Posted December 5, 2005 i think its a mesh problem .... with normals.... try FORCE 2 Side ... in the common parameters Link to comment Share on other sites More sharing options...
alikashan Posted December 5, 2005 Share Posted December 5, 2005 i think its a mesh problem .... with normals.... try FORCE 2 Side ... in the common parameters hi i will agree with kippu and may b u should uvw map your objects agian. some times it works for me. cheers kashan:cool: Link to comment Share on other sites More sharing options...
tommyjj Posted December 5, 2005 Share Posted December 5, 2005 are you sure there aren't two clones of each mesh occupying the same space? try clicking on one and deleting it... By the shape of the anomalies I would say with 90% certainty that it's a problem with the mesh or the map rather then Vray. Are the problems all occuring with the same material or different ones? does the problem still occur if you render with mental ray or a default renderer? Link to comment Share on other sites More sharing options...
ksampath Posted December 5, 2005 Author Share Posted December 5, 2005 Thanks for the reply... There is no any overlaping of surfaces.... all materials are 2 sided and faceted also.... the white surfaces are only colours without any maps...and all are standard materials... no vray materials used.... I imported all from acad as 3ds.... and there is no any overlap of meshes... even i deleted some and reimported and also the same problem comes...this problem occurs on different materials.... it renders without any problem in scanline.... pl. help.... sam Link to comment Share on other sites More sharing options...
ksampath Posted December 5, 2005 Author Share Posted December 5, 2005 I'm attaching the max file.... without material also i'm getting the same problem..... It is max 5. file and Vray 1.09... could anyone solve this and help me pl..... pl. help me... i'm struggling with this for the last 3 days sam Link to comment Share on other sites More sharing options...
kippu Posted December 5, 2005 Share Posted December 5, 2005 ok i dont know whats causing this ... but if you scale it up then it works real fine .... because as of now your compound wall height is only 1'9 " which is not really the height i suppose Link to comment Share on other sites More sharing options...
ksampath Posted December 5, 2005 Author Share Posted December 5, 2005 in autocad it is in metric and imported to max where the default unit is feet and inches in my system.... sam Link to comment Share on other sites More sharing options...
kippu Posted December 5, 2005 Share Posted December 5, 2005 you should keep the system units as metric Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now