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Lofting Problems


JamesTaylor
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hi all,

 

i tring to create paving that is curved to match the curvature of the walls as in the attached render sample.

 

i've lofted a profile along a path and applied the texture i need and it works fine where its only a gentle curve but as you can see it doesn't work where there are sharper corners to go around.

 

what am i missing - how do i correct this? i have normalise selected in the lofts surface parameters and have tried adding extra vertex points at the corner but no luck.

 

render and wire frame attached

 

Thanks

 

James

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I've always had problems getting decent mapping on complicated Lofting paths. What version of MAX are you using? If you are using 8 or 7.5, I'd recommend trying the new Sweep modifier and using it's mapping coords.

 

If not, then I would be tempted to break those arc segments out of that Loft path into indivdual objects and reloft those parts and get the mapping right before stitching back onto the main path.

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