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Bump maps


Trevor Tizard
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For the first i recommend U using vray materials instead Standart. So my suggestions are - check UVW mapping it should be box, check bitmap channels (and so do in your UVW) and the last one see Vray General menu, there should be bump checked(may be in the latest versions).

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Don't be embarassed... valid issue. The issue I would say is the AA. When dealing with high contrast small detail textures like brick or grids or anthing with fine lines, try to not use adaptive aa, and use two level.... also, you may want to check the bitmap filtering. While the higher res render solved your issue since your texture was expanded to a size where you no longer had issues, these issues can come up again, so it is always good to know how to solve them.

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