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Mental ray decrease time


ovzoc
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Hi! I'm working on an interior scene (bout 85k faces) with GI 500 samples and FG 200 samples. Small objects do not generate GI and materials are simple (not raytraced or a big complex material). With one source of light (even spor or skylight) the rendering time is satisfactory.. When I put over 3 -4 lights rendering time increases too much! What happens then if I want to light an interior eg restaurant where I 'll have to put 15 - 20 or even more to my scene? Is there a way to decrease rendering time or am I doing something wrong with the lights???

Thanks

ovzoc

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