The Trickster Posted December 15, 2005 Share Posted December 15, 2005 Hi guys, could anyone help with the shadow on this? its just making my walls look dirty! i dont have that much knowledge with vray but is this an AA thing or a GI thing? im using adaptive subdiv for AA. thanks in advance! http://img514.imageshack.us/img514/4500/prac7ps.jpg Link to comment Share on other sites More sharing options...
JamesTaylor Posted December 15, 2005 Share Posted December 15, 2005 looks like you need to up your settings phil, i'd start with the interp samples which should smooth out / blur the motelling effect more as you increase the sample no.'s, obviously this results in the loss of small details too. otherwise increase the subdivs or irridance map preset, both of which will cause increased render times. check out spot3d.com for vray help files, it'll give a more precise explanation than my 2 seconds worth! image looks to have good potential too! post screen shots of your settings and we'll have a look at them James Link to comment Share on other sites More sharing options...
ShaunDon Posted December 15, 2005 Share Posted December 15, 2005 Definitely post your settings, but I just wanted to add that I see at least one edge on your curtain wall that's disappearing, so you'll likely want to up your anti-aliasing settings as well to get that back. Assuming this is a full resolution render -- remember if you're rendering at a lower resolution for testing, check a full resolution crop of the area before you increase your settings. It may well not be needed. Shaun Link to comment Share on other sites More sharing options...
The Trickster Posted December 16, 2005 Author Share Posted December 16, 2005 Thanks guys, upped the inturp samps which seems to solve my 'dirty walls' Shaun - will test the AA- but got a feeling its my model! Settings - http://img216.imageshack.us/img216/3347/settings3lm.jpg heres another view http://img235.imageshack.us/img235/4659/test0rl.jpg the two white boxes you see are supposed to be light boxes, but im finding it hard to get a good looking affect - any tips? Cheers guys! Link to comment Share on other sites More sharing options...
Tyorl Posted December 16, 2005 Share Posted December 16, 2005 Just try to understand the material U want to repeat in you 3D model. Has it any refraction? Any reflection? Should they be glossy? Should there be a light emmiter inside? It is hard to understand for me what material should it be, may be like this one: http://www.dva3.ru/pictures/vis/ani/citydel/13.jpg or this one: http://www.dva3.ru/pictures/vis/ani/citydel/15.jpg Link to comment Share on other sites More sharing options...
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