Noise Posted December 17, 2005 Share Posted December 17, 2005 When I use the resource collector the max links the model to the textures in the collected file. Is there a way to prevent this that anyone has discovered? regards n Link to comment Share on other sites More sharing options...
hussein Posted December 17, 2005 Share Posted December 17, 2005 hi all .... c if you check include max file in the resource collector Link to comment Share on other sites More sharing options...
Noise Posted December 17, 2005 Author Share Posted December 17, 2005 still happens with that checked Link to comment Share on other sites More sharing options...
dbarc Posted December 18, 2005 Share Posted December 18, 2005 If I undertsnad you right you want max to keep the scenes' original paths rather than link to the collected resources. Can't you just save the scene, then use the resource collector then reopen the file without saving? Link to comment Share on other sites More sharing options...
Noise Posted December 18, 2005 Author Share Posted December 18, 2005 I've tried a few approaches but, the outcome is always that the original max file then looks to the textures in the resource collector file. I will be doing more work with it so, will try more ways to get it right and I will give your method a go Dan. Link to comment Share on other sites More sharing options...
mitaka Posted December 19, 2005 Share Posted December 19, 2005 Can't you just save the scene, then use the resource collector then reopen the file without saving? Just save before and after collecting! You can use that one after, to send it(or whatever), and leave that one before collecting for you. Link to comment Share on other sites More sharing options...
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