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Cinema 4d dirt effect


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you can use the dirt shader anywhere it's available...totally totally cooool LOL

 

As part of a mix for the color channel, in the diffusion channel, alpha channel, use it to dim refelctions.....

 

in a layer shader set to multiply-dirt-fakiosity, in an alpha shder, when it smells like almonds (SLA)........

 

as a dirt pass and composite at will in post....

 

the possibilites are endless :)

 

The most basic uses:

Shader in the color channel- then use rendered image to screen, overlay, multiply.... in PS over the actual full rendered scene.

Same lines no compositing....use it in the diffusion channel, tweak the % & mix values to your liking, super grungy dirt or just a hint of dust LOL

 

Dirt shader itself....

play with the settings LOL and turn on radiosity

 

Ray Bias= I leave it alone (RTM)

Distance=distance of spread-reach of dirt

Rays=number of dirt rays cast, more is smoother & longer calc time for dirt

Ray Spread= controls the even spread, 100% linear heavy to light, less than 100% forces a curved response, heavier at the source.

Contrast= Contrast darkers darker & lighter areas brighter

 

Included an 8.5 file for the image, Happy Holidays

 

Does that help?

WDA

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