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Textures and Digital Props


Claudio Branch
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I am in the process of building a library of textures and digital props (trees, cars, people, etc). I have done some trial rendering with RPC stuff for the props, but I'm not thrilled with the results. Surely there is something better...

 

As for the textures, I am just interested in finding a nice material library that is well-suited for indoor/outdoor architectural scenes. It would be nice to find one with some procedural textures for large expanses of land, sky, etc.

 

Any suggestions?

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