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Night Room Vray


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Hey guys, I've posted this same room under daylight last week at http://www.cgarchitect.com/vb/showthread.php?t=14034.

Now I am rendering the same room but at night. Here's what I have so far. I dont really like it. I cant put my hand on what it is but something is not right. What do you guys recommend I do to make it more realistic? I'm using 3ds 8 and vray. I placed to vray lights on recessed ceiling lights and a spotlight for back lamp. See through lamp at front of pic I'm still working on so forgive if not of high quality.

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How about some IES Luminaires from Erco for the downlights? Maybe try that with Radiosity too for comparizon. Seems like there is too much even light in the space and lack of contrast.

 

http://www.erco.com/download/en/en_index_download.htm

 

The lighting analysis tool in Viz/Max is one of my favorite tools. Once somebody gave a simple IES distribution that made a nice pattern on the wall, however the intensity of it was around 8,000 fc which means that it was as bright as the Sun... Too much light and one is blinded and the same is true if there is no light. How much light would be needed depends on the task...

 

http://www.ibacos.com/hpl4.html

 

Ismael

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Okay, I realized you guys were right. I have seen night shots with vray lights that were stupendous before, but I figured I'll give ies a shot. So I did and I've attached the result. I used quick setting because I was doing lots of tweaking so there is some noise I'll fix that w/final render. What do you guys think now?

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hai..im sya from malaysia..just want to know..what kind of lighting that u using for this scenes...and what type of color as usual u using for wall..actually i want to know a good matching for wall and lighting..tq

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Damn you Yaseck... You are right!!! :-) After I did some post rendering work I gotta rerender! I'm just playing thanks for advice u r right about that light.

 

hey Sya, I dont throughly understand your question, but I am using ies lights with 3ds's Web files for recessed lights, and rendering w/vray irradiance map and light map. About the color of the wall it is: R-224, G-180, B-122.

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