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Pseudo Exposure Rendering


chadw
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Am working on some lighting studies using Pseudo exposure rending.... under a cloudy sky (IES Skylight) everything works predictably.... however once a partial cloudy sky is used the scale on the rendering goes through the roof... oddly enough in the camera/viewport all readings are normal. Some help on this matter would be much appreciated.

 

Thanks

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How can I compensate for the sun in the partly cloudy situation... as the readings offered by MAX are absurd. Have attempted adjusting Physical scale, however the scale is still way out of control... what should be a reading of say 600 fc is 2000 fc

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