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Viewport issues


Bret Bullough
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I'm having a viewport problem. For some reason my viewports in a file are not displaying right. If I go to a shaded view, my VP shows objects boyond the objects in the forground making it very difficult to to model and see whats going on , not to mention anoying. I've tried to merge the geometry into a new scene, but this doesn't work. I've tried going through options under VP config but can't seem to fix it.

Does anyone have any solutions or thoughts for me?

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Well I don't think it was related to video card drivers.

I had to rebuild the scene one chunk at a time. I never found out why it was doing this, but I had it down to three windows. If I tried to merge all three at once it would mess up my display. if I merged those same three windows one at a time the display was ok.

 

I would still like to update my driver though, Brian I went to Nvidias web site found one that is certified for MAX by discreet(I'm on Viz 2005 -I assume it would work on this platform as well). It was #45.28. however, when I went to install it. It told me it was older than the one installed currently. I'm running a card thats about 2.5 yrs old. On that same page they have a list of additional drvers , up to 71.84. But they don't state weather or not they are certified also.

 

Any opinions on wich one would be best?

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Hi Bret,

Since you said this originally occurred in software mode I don’t believe this to be a graphics card problem. But regardless you really should run max or viz in software mode, especially if you have a nice quadro card. You haven’t really been using the power of your card yet and have only been relying on the cpu for viewport performance (which is bad). Here’s a brief description of the different display modes and which one to use on my web site… http://www.theqball.com/tutorials/d3d-display-mode/

For the nvidia driver you should be using something higher than 70 really and there were significant improvements at 52 and 70 if my memory is correct. Generally the latest drivers are fine to us and the nice thing about XP now is it’s easy to roll back if you have troubles. I would recommend installing the 77.18 found here http://www.nvidia.com/object/winxp_2k_77.18

As for your problem it sounds like some type of a weird bug and if possible it would be great if you could log it here for us…

http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=5600504&linkID=5573345

if it is not reproducible on generic geometries then it would be best if you contacted your local reseller to submit the file and bug report together with repro steps. It’s import to note that the problem occurred in software mode as this isolates the problem for us.

Thank you,

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I'm having trouble installing the Maxtreme driver.

I'm running Viz 2005.

 

I can't follow the instructions given in the help file that installs with Maxtreme.

 

---------------------------------------------------

 

2. Start 3ds max 7 or [VIZ 2005], which is the application from which you will access the NVIDIA MAXtreme Release 7 driver.

 

Yada Yada Yada

 

 

7. Click [Custom] and then choose the NVIDIA MAXtreme driver (MAXtreme7.drv) from the list.

 

-------------------------------------------------------------------------

 

When I'm under Prefrences>Viewports>Choose Driver...

The custom selection is greyed out. I cant seem to get past this to choose Maxtreme as an option. Step 2 tells me that it should be supported under Viz 2005.

I'm using a Quadro4 980 XGL card.

 

Have I missed something?

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