d7man2000 Posted January 14, 2006 Share Posted January 14, 2006 i get errors with bake texture i tried to follow the directions but baking gets stuck. Here is what I did. I would appreciate if anyone could answer the question, after all program should be functional 1. I setup a scene with vray materials and 1 vray light 2. I enable FB, I click on Split Channel buffer and save 3. I click (0 or zero) to enable the bake texture properties I make CompleteMap, 512 resolution, diffuse for target slot 4. I click render and I see that bake texture takes place but then I get a black render and nothing happens. What do I do wrong? Link to comment Share on other sites More sharing options...
olbo Posted January 21, 2006 Share Posted January 21, 2006 Hello Greg, I far as I can tell it is as it should be. I assume that you've read the pretty short instructions and there is a part that says: "VRay writes out the selected channels to the specified files. Note however, that the 3dsmax VFB will turn out as black." And if I'm not wrong I've read that you can't use LC for texture baking, yet. Hope this is a lil bit helpful. ;o) take care Oleg Link to comment Share on other sites More sharing options...
martincg Posted January 21, 2006 Share Posted January 21, 2006 i think you can bake textures with IR+LC /but not with ppt/. Displacement and distribute rendering is not supported with baking. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now