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This is my first post and my first serious architectural rendering. I have used light tracer with a daylight system and IGES Sun and Sky. I want to improve this rendering so I would like feedback and comments and how I can improve this and make the image more photorealistic. :)

Also the underside of the roof is quite blotchy - my rays are set at 250 will a greater amount remove this?

This site has been of great value to me for research - so thanks to this forum and the people who use it for helping me get this far. :p

Marco

 

PS I hope I have managed to include the sample image correctly.

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Nice start. I think you've got a UVW map issue on the building wall - looks like a wood texture that's mapped on a horizontal plane having pixels dragged down the edge. Go to a box mapping and work the gizmo. Also, the detail at the curb - you're showing grass. Try sliding that back, and modeling a curb detail.

 

The large plant behind the building is a little strange.

 

Can't help you on the light tracer issues - I've been using Vray or Vray Free for stuff like this.

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