Aspiring Visualizer! Posted January 16, 2006 Share Posted January 16, 2006 I am currently completing my first short Animation, however I am having alot of trouble with my background! I have a camera 'spinning' around a room, outside of this room, I have created a very large cylinder (much larger than the model) and mapped a background to it (as the exterior environment). However, as the camera is spinning around the room, it appears as if the background is moving with it! (ie. I have 1 damn tree that appears in every shot!) It makes you kind of dizzy watching it! I think I have tried everything! 1. Rendering-->Environment-->Use Map 2. Instanced this Map into a Material Slot in the Material Editor. 3. Architectural Mat.-->User Defined-->Diffuse Map 4. Diffuse Map-->Bitmap-->Environment, Cylindrical Environment (uncheck Mirror and Tile) 5. Bitmap Parameters-->Cropping/ Placement (uncheck apply) place. Any help would be very very much appreciated, the clients watching the final video are going to get motion sickness if I don't solve this soon! Thanks in advance! Link to comment Share on other sites More sharing options...
3da Posted January 16, 2006 Share Posted January 16, 2006 What you need is an environment map. Then open you environment dialog and load it in the slot. Now open your material editor and drag that map to an empty material slot. (Select instance when you copy it). Select the Environ option and make sure you select Spherical Environment for the mapping. If you want to see it in your viewport, pres Alt-b, tick Use Environment Background and Display Background. Christo Link to comment Share on other sites More sharing options...
Aspiring Visualizer! Posted January 16, 2006 Author Share Posted January 16, 2006 Thanks for the advice Christo, For some reason though that is not working for me either?! It appears as if my background is still rotating with the camera? Link to comment Share on other sites More sharing options...
Bugga_Guy Posted January 16, 2006 Share Posted January 16, 2006 You may want to check that you did not accidentally group the sky object with your camera, or accidentaly animated the sky object, or animated material perameters with the autokey function on. is there any way you can post a sample of the movie? Link to comment Share on other sites More sharing options...
C.Vestal Posted January 16, 2006 Share Posted January 16, 2006 You might be seeing through your cyl. Did you edit mesh/flip normals? Link to comment Share on other sites More sharing options...
Aspiring Visualizer! Posted January 16, 2006 Author Share Posted January 16, 2006 I have attached 3 Images/frames as well as a Material Screen Shot, notice how that damn tree appears everywhere! haha, I am soo frustrated Link to comment Share on other sites More sharing options...
Bugga_Guy Posted January 16, 2006 Share Posted January 16, 2006 something doesn't make any sense, your tree bg pic is distorted horizontally on your cylinder object, however it is fine in your camera shot. Goto "rendering/environment" and make sure that you are not using anything under environment map or simple make sure there is no checkmark in the "use map" dialog box Also make sure you don't have a viewport background on either. Link to comment Share on other sites More sharing options...
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