Nats Posted January 18, 2006 Share Posted January 18, 2006 It seems from reading these posts that there are two ways to convert a 2d AutoCAD drawing into a 3d model: 1. Convert the 2d model into 3d within Autocad, export it as a 3ds model into 3dstudio max and texture and render the 3d faces there. 2. Import the 2d cad plans and elevations into 3d studio max and convert them into 3d model by extruding etc. However from what I see (and Im pretty new to 3ds max myself but not to AutoCAD 2d drawing) that it seems to be quite difficult to accurately draw (to the nearest mm etc) in 3ds max in the same way that you can in AutoCAD. But at the same time rendering an AutoCAD generated model in 3ds max sounds like it can be time consuming in terms of correcting unclosed shapes and correcting the normals. I am trying to get into serious 3d architectural modelling with a view to doing it for a full time job at some point. I really want to be creating accurate photorealistic renderings from 2d plans given to me by an architectural firm. So in people's view here what is the best way to do it? I like the idea of doing everything in 3ds max but can you draw relatively accurately? And then the second question is related to design changes, which are inevitable in most jobs. Which way do you find makes it easier to change a 3d model once it has been created if all you are given is a few newly updated 2d drawings? Would it be easier to change your own AutoCAD 3d model any then have to reimport it and render it anew, or to import the new 2d plans into 3ds max and then try to decipher what has changed and alter your 3dstudio max model wholly in there? I cant find any decent tutorials on this kind of thing and its basic to the way I choose to go in the future - at the moment Im learning 3ds max modelling in depth but should I perhaps be learning AutoCAD 3d modelling instead!?? Cheers for any help, I'm particularly interested in hearing from anyone who is working in this field as a professional at the moment. Nats Link to comment Share on other sites More sharing options...
ecastillor Posted January 18, 2006 Share Posted January 18, 2006 Nats: Here at the office we have learned that every project...specially dealing wth architects, goes though a lot of changes... We dont use Max, but Viz instead...and theres a nifty tool thats called file-link manager, and this is the way we do our work: We get autocad plans from client,model in Autocad, file link the to Viz, and if anything changes in the autocad model, just hit reload, and the model updates in viz, but you keep your materials, mapping, illumination, etc..... hope this helps. Link to comment Share on other sites More sharing options...
Nats Posted January 18, 2006 Author Share Posted January 18, 2006 Do you charge for every change to a model like that or do you include for a limited number of changes in your fee? Link to comment Share on other sites More sharing options...
ecastillor Posted January 18, 2006 Share Posted January 18, 2006 well....it depends...I usually let them make 2 or 3 changes at an early stage of modelling, and when we are at low res tests...(with no cost), but if there are any changes after the full-res images are done and the post work is finished, I will charge them, depending on how many changes there will be.... Link to comment Share on other sites More sharing options...
Ray Posted January 19, 2006 Share Posted January 19, 2006 Nats: Here at the office we have learned that every project...specially dealing wth architects, goes though a lot of changes... We dont use Max, but Viz instead...and theres a nifty tool thats called file-link manager, and this is the way we do our work: We get autocad plans from client,model in Autocad, file link the to Viz, and if anything changes in the autocad model, just hit reload, and the model updates in viz, but you keep your materials, mapping, illumination, etc..... hope this helps. Ditto, except it's all in-house, so the changes are many and often if it weren't for file-linking I think I would go postal. Link to comment Share on other sites More sharing options...
Jonathan Sanchez Posted January 19, 2006 Share Posted January 19, 2006 Ray is that ad thing legal w/the forum? Link to comment Share on other sites More sharing options...
vizwhiz Posted January 19, 2006 Share Posted January 19, 2006 Nats here at work i model in autocad solids and Then filelink into VIZ i am still making changes To a 100 acre project That was designed more Than a year ago, still making changes in 2d and Then 3d There are advantages and disadvantages To either Technique personally i am more familiar with autocad, 35,000 hours so far i got a Ton of autolisp routines for 3d work what kind of work are you doing? commercial, residential? ** i filelink ONE file into VIZ, but save The daily autocad changes To individual files with a daily date Timestamp, filenames like 0710 bldg only 060119 00.dwg but The file link is 0710 bldg only 0000.dwg etc for The site This way i can make as many variations as i need To and The filelink filename into VIZ is always The same name just one Technique among others Thanks Randy Link to comment Share on other sites More sharing options...
Brian Cassil Posted January 19, 2006 Share Posted January 19, 2006 This has come up many, many times before. I'd say the crew here is split about in half. Some model in Acad and file link to viz/max. Others (like me) Do all the modeling in max. For renderings I don't need things down to 1 mm accuracy, even photo-real stuff, and I'm far more comfortable modeling in max. I think that's what it comes down to. What your comfortable with, and if you come from a strong CAD background, modeling in acad may be the way to go for you. Link to comment Share on other sites More sharing options...
Ray Posted January 19, 2006 Share Posted January 19, 2006 Ray is that ad thing legal w/the forum? Link to comment Share on other sites More sharing options...
prasadshinde Posted June 26, 2012 Share Posted June 26, 2012 I have done many projects in max by importing from Autocad, but it takes time so if any one can tell me how to do it fast and some tricks plz let me know.... and i do it in editable poly can any one tell me how to do it in mesh......? Link to comment Share on other sites More sharing options...
Andres del Castillo Posted June 26, 2012 Share Posted June 26, 2012 Forget about edit mesh, is obsolete. It has no avantage. Definitely use edit poly. The point about modelling is that you must use the software that you like, or you find comfortable, fast, etc. There is no best one. You can use even sketchup. Althought, remember that importing and exporting models results in lost information always. Link to comment Share on other sites More sharing options...
Nic H Posted June 27, 2012 Share Posted June 27, 2012 after you have finished with your edit poly i always collapse as its a lot lighter file size and viewport wise Link to comment Share on other sites More sharing options...
TJunkers Posted June 27, 2012 Share Posted June 27, 2012 after you have finished with your edit poly i always collapse as its a lot lighter file size and viewport wise Also prevents anyone from playing with your model and taking credit for it themselves! Link to comment Share on other sites More sharing options...
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