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Dual Core Tech.


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What jat10005 said is true but for the moment, stick to AMD chips. Intel's implementation is not so good.

 

Your application need to handle multi-threading to exploit the dual-core capabilities. Otherwise you can still benefit by running two applications side by side without them having to share CPU resource.

 

Check out tomshardware.com for some reviews and benchmarking.

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  • 3 weeks later...

It is almost the same as running a dual cpu configuration a couple of years ago.

 

Now you just have two cores on a single chip, and you don't need expensive motherboards with two cpu sockets, expensive ram, expensive power supply...

You can still set up a dual dual-core configuration thus having 4 cpus on one computer.

 

Just like on a dual cpu computer, Max wont really take the advantage of having two cpus while modelling and generally while working in the viewports, but when you render or run some simulations, it employs them both.

 

I'd also stick with AMD, intel is just not there yet, and i've heard that it's dualcore cpus will consume the same amount of electricity as a washing machine.

 

I plan on getting a couple of opterons 170, which are single chips (socket 939) but with two cores. They can be overclocked and be rock stable, and will probably be faster than my dual opteron 246 machine.

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actually, it takes both cores to 100% in viewport manipulation/animation, but only with openGL, not with directX :)

 

opengldcworking0zd.th.png

 

on the other hand, directX has some advantage from SLI cards (openGL doesn't), haven't tried with dualcore+SLI directX

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