alfienoakes Posted January 27, 2006 Share Posted January 27, 2006 Haven't posted for a while.. been a bit busy.. Anyhow, this is an on going one, as the client keeps finding things to change. Its part of an animation, about 6000 frames in total, so I have split it up into managable chunks by room etc.. This part is the Consultants room, and is rendered using regather, plain old scanline.. Have to be wary of the frame times, and this is upto about 15 - 20 mins per frame at the mo.. C&C's welcome.. Andy Link to comment Share on other sites More sharing options...
IC Posted January 27, 2006 Share Posted January 27, 2006 What kind of machines are you using? I would have thought that standard of render should take under a minute at animation resolution on a decent pc so I'd take some time out and get advice from the Max experts here before you get deep into 6000 frames. I'm babysitting an animation render at the moment and it's only taking 3 minutes per frame with full radiosity and I think these days that's what you should be looking at, regardless of the software (although I am using FPrime which is very fast). Also, you've got the old Max scanline issue of things floating off the floor Link to comment Share on other sites More sharing options...
Tim Saunders Posted January 28, 2006 Share Posted January 28, 2006 I assume your using logorithmic exposure control, decrease the brightness. They are way easter bunny pastel looking. Link to comment Share on other sites More sharing options...
alfienoakes Posted January 30, 2006 Author Share Posted January 30, 2006 Iain, Using a Dell dual 2.4 xeon.. with a gig ram.. but no HT / dual core or anything. (about 3 years old now) Also the damn thing is gunked upto the eyeballs with junk at the moment, so very slow.. However, thats not the issue. I am rendering this out on a render farm, so the workstations I have are not top end machines, just normal xp clients. But I can use 10 of them, so 6000 frames is "do-able" Using scanline as we only have vray free, otherwise I would look more into that. Not sure how to stop the "floating" bits. Using final regather etc.. Tim, will try getting a bit more contrast in the image.. does look a bit wishy washy..! Andy Link to comment Share on other sites More sharing options...
alfienoakes Posted January 30, 2006 Author Share Posted January 30, 2006 Just made a couple of changes. Think I have almost sorted the lighting issue out.. had a couple of omni's in there, adding a bit of fill light from an old setup of this room. I think this image is more like it for the animation.. Andy Link to comment Share on other sites More sharing options...
IC Posted January 30, 2006 Share Posted January 30, 2006 Big improvement Andy-well done. Are the render times the same? Link to comment Share on other sites More sharing options...
alfienoakes Posted January 30, 2006 Author Share Posted January 30, 2006 Thanks Iain, Yes the render times are still 15 -20 mins per frame.. I really need to clear this PC down.. but it will be a nightmare..its so full of years of programs, images etc.. Just bought a dell dual 3.2 Xeon HT with 2Gb ram, for home, so may give it a go on that, see what its like. Using regather indirect Illumination, 150 rays / sample, filter radius 5, and clamped at 20000. Did try a previous one with adaptive sampling, but it really caused problems with the animation, with bright spots etc from frame to frame. I know you can tweak the settings, but by the time I had tweaked them to suit, I may as well have switched back to not using the adaptive method..! Andy Link to comment Share on other sites More sharing options...
IC Posted January 30, 2006 Share Posted January 30, 2006 I actually thought you might have made the render times longer with your lighting adjustments. As you say, it's not such a worry if you have 10 decent machines to farm it out to. Link to comment Share on other sites More sharing options...
ecastillor Posted January 30, 2006 Share Posted January 30, 2006 I render my animations myself most of the time, but we always keep the rendering time to less than 2 min per frame...this samples took about 56 secs each if I recall correctly.... done in viz radiosity....not the best quality but given the render time I guess is not that bad..... Link to comment Share on other sites More sharing options...
alfienoakes Posted January 31, 2006 Author Share Posted January 31, 2006 OK guys.. cheers for your comments Made all my changes etc.. and then been to erco to get some of their standard lights.. So this will be it for this portion of the animation.. just another 5998 frames to go... Andy Link to comment Share on other sites More sharing options...
Tim Saunders Posted January 31, 2006 Share Posted January 31, 2006 Nice improvements for sure. Did you happen to mention the frame sizes? For an animation I would think you could beat those render times with Vray free. Link to comment Share on other sites More sharing options...
alfienoakes Posted January 31, 2006 Author Share Posted January 31, 2006 Hey Tim.. I reckon you are right.. I'm sort of in the "go with what you know" stage with animations at the mo.. I want to give Vray free a go, but I'm not sure about network rendering with it.. I know Viz network render pretty well by now.. so I know what you can and can't do, what needs to be set up etc.. but Vray free is still pretty new to me.. so I need to have a play. Can you network render farmes out with Vray..?? Andy PS frame sizes are only 640 x 480...! Link to comment Share on other sites More sharing options...
Tim Saunders Posted January 31, 2006 Share Posted January 31, 2006 Render with backburner just like you have been. Link to comment Share on other sites More sharing options...
Yaseck Posted February 1, 2006 Share Posted February 1, 2006 Nice improvements. I would only turn off the interior lights - it's daytime out of the window! Link to comment Share on other sites More sharing options...
alfienoakes Posted February 1, 2006 Author Share Posted February 1, 2006 Yeah.. but the blinds are down.. these doctors don't like too much natural light.. Link to comment Share on other sites More sharing options...
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