rafaelsrocha Posted January 31, 2006 Share Posted January 31, 2006 Hey all, I'm an aspiring designer working for a mid-sized firm in Boston, we are looking into getting more realistic renderings and I have been handed the responsibilities to do the research. I’m fluent in Rhino, Sketchup, Revit and just getting into Viz 4, (getting 06 soon)recently. The modeling functions still trouble me, but it’s coming along. So far I can get a pretty mediocre rendering out of it, but still need practice. The ultimate question i suppose... what plugin would people recommend to be the most efficient, productive and fairly intuitive to get use to at a entry/mid level user? issues of time, quality, user interface and so on are being considered i realize that there are factions that will stand behind both, so any pro/cons of either will be incredibly helpful. Also, I’ve had this question for quite a while now.. if anyone can give me a brief on it... what s the difference between Max and Viz anyhow?? Cheers to all, this is my first post, but this site has been a tremendous help to getting me started on what seems to be a long journey to proficiency any help and suggestions will be greatly appreciated =) Link to comment Share on other sites More sharing options...
BrianKitts Posted January 31, 2006 Share Posted January 31, 2006 and the typical response.... its not the rendering engine its the skills and creativity of ther person using it. Use demos to get a go round on em to see what works better for you. Try searching these forums you'll find tons of threads asking the same question, should lead you to the answers you are looking for. As for the max/viz question, I'm a little dated in that I've used max for so long I really haven't checked out that capabilities of viz in a few years. But my normal answer to that question has always been that Viz is a watered down version of max. Max has more controls capabilites and functions. Link to comment Share on other sites More sharing options...
ShaunDon Posted January 31, 2006 Share Posted January 31, 2006 Most design firms will go with V-Ray simply because it's cheaper and the licensing structure is less restrictive (no limitation on render node installs), as well as distributive frame rendering which is very useful for producing high-res stills. Brian nailed it -- both will do what you want, it comes down to preference. You're right about it being a standard question as a quick search reveals: http://www.cgarchitect.com/vb/showthread.php?t=13951 http://www.cgarchitect.com/vb/showthread.php?t=13959 http://www.cgarchitect.com/vb/showthread.php?t=6157 http://www.cgarchitect.com/vb/showthread.php?t=5031 http://www.cgarchitect.com/vb/showthread.php?t=3692 Shaun Link to comment Share on other sites More sharing options...
Ray Posted January 31, 2006 Share Posted January 31, 2006 Max has more controls capabilites and functions. Specifically, Max has sub-object animation capabilities, and particle systems. Link to comment Share on other sites More sharing options...
Tim Saunders Posted January 31, 2006 Share Posted January 31, 2006 Rendering plugin: well they're all complicated, but so is radiosity. Getting a handle on GI all together takes work. I'm loving Vray and so are most people using it. Try out the free version and you'll be sold. Link to comment Share on other sites More sharing options...
rafaelsrocha Posted January 31, 2006 Author Share Posted January 31, 2006 Thanks for the quick replies everyone. i've been leaning to Vray, but a few people in the offcie seem to want the quality of Brazil. we have well over a dozen machines running at dual 2.7ghz with 2gb Ram to set up a farm, so due to the licensing issues, i'm gonna look into Vray's trial. Brazils Trial version runs fine with Viz4, but the limited output of 384 pixel height doesn't allow you to see any thing. its quite disappointing for a trial version. has anyone used the beta Vray for Rhino? Link to comment Share on other sites More sharing options...
RAYMOND Posted January 31, 2006 Share Posted January 31, 2006 have you added maxwell to list just to make things more confusing... :D Link to comment Share on other sites More sharing options...
Brian Cassil Posted February 1, 2006 Share Posted February 1, 2006 Keep in mind that in most cases, you can still use Backburner to network render regardless of which renderer. Link to comment Share on other sites More sharing options...
manta Posted February 1, 2006 Share Posted February 1, 2006 Both vray and Brazil are excellent choices, but price and licencing is why vray is the most common choice, also unless Brazil 2 is out now (not sure) then vray has a couple features that Brazil doesn't i.e. displacement, fur, 3d motion blur, and vray proxies, they say brazil 2 will be something special, but lets wait and see... Its also kind of scary that Brazil 1.2 came out in 2003, and thats what is stll available till version 2 comes out...how many times has vray been upgraded since 2003, quite a few times... Link to comment Share on other sites More sharing options...
ShaunDon Posted February 1, 2006 Share Posted February 1, 2006 Its also kind of scary that Brazil 1.2 came out in 2003, and thats what is stll available till version 2 comes out...how many times has vray been upgraded since 2003, quite a few times... Here, here. For me, Vlado's responsiveness to the user community is really what makes V-Ray the choice. The number of times I've sent him a file and he's sourced out the errors amazes me, but the fact that someone so vital on the team takes the time to hear what people want and make sure incremental point releases are made available as soon as new featuresets become ready is spectacular. I haven't used Brazil since college, when we were just playing around with GI. But it got me hooked, and now that I'm in archviz production I've learned V-Ray. You can't really make a bad decision, both engines will consume you. Shaun Link to comment Share on other sites More sharing options...
AJLynn Posted February 1, 2006 Share Posted February 1, 2006 I'm a Vray lover too. It just... works. Correctly. So little hassle, and it's fast to boot. I've seen some amazing Brazil work, have tried to use it (worked for a summer at a firm that owned it and the 3D guy had left) and it seemed overly complicated in comparison. I actually ended up doing the work on a couple of projects in Vray Free because it didn't require anything complicated and I knew exactly what to do and how long it would take - which is worth a lot when you have a long list of things to do. As for Max vs. Viz. I think Max gives you more render node installs, it has a lot more animation features and a lot of stuff for the kind of work I do in school - which tends to involve a lot of misappropriated bones, particles and photons these days. Viz is just as capable for most standard arch vis work. Max runs 6 moths to a year ahead of Viz - what they tend to do is release a version of Max, then do the version of Viz that's based on it, so while Max is in version 8 SP1 now, Viz 2006 is based on Max 7. Link to comment Share on other sites More sharing options...
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