d7man2000 Posted February 2, 2006 Share Posted February 2, 2006 how can I reduce the rendering time when I have reflective materials? Link to comment Share on other sites More sharing options...
diegofer_9 Posted February 2, 2006 Share Posted February 2, 2006 If you are using VRay, you can turn off reflections in the Global Switches Tab. If you are using Scanline, I dont know if there is a way. Link to comment Share on other sites More sharing options...
MandelbrotJr Posted February 2, 2006 Share Posted February 2, 2006 A wise use of User Interpolation can decreate your render times A LOT without a major visual impact. Play a bit with the values... Link to comment Share on other sites More sharing options...
ecastillor Posted February 2, 2006 Share Posted February 2, 2006 reflections are usually a breeze for vray...except for blurry refs...check your glossines value....1 is no blur....ans the less you go is more blury...if thats the case, try reducing the subdivs in your material Link to comment Share on other sites More sharing options...
alfienoakes Posted February 2, 2006 Share Posted February 2, 2006 Eduardo is on the money with blurry ref's .. Take the sub divs right down to about 5, think the default is 50. Then work upwards from there.. Andy Link to comment Share on other sites More sharing options...
d7man2000 Posted February 2, 2006 Author Share Posted February 2, 2006 i reduced everything to minimum, subdivision to 1, max rate to 0, it is still same thing, I want to create a flyby animation of the building and I have a rendering farm at work but still 1 frame takes too long with all this reflection. I did it with Mental Ray and it was quick. Now I do same thing with Vray and it is taking forever, I can't imagine how long it would take with only one processor computer. I think interpolation would be the only solution MandelbrotJr, Can you tell me what setting you would have ? thanks guys. Link to comment Share on other sites More sharing options...
Sawyer Posted February 2, 2006 Share Posted February 2, 2006 You may need to post a more detailed example like scene settings, material settings. Keeping the material subs at 8 and refl glossiness at 1 should be pretty quick. What are the render times that you have now? Link to comment Share on other sites More sharing options...
d7man2000 Posted February 2, 2006 Author Share Posted February 2, 2006 about 25 minutes Link to comment Share on other sites More sharing options...
MandelbrotJr Posted February 2, 2006 Share Posted February 2, 2006 I agree with Sawyer, if you are using refl glossiness at 1 VRay should render the frame really really fast as it just raytracing. What are this relective surfaces actually reflecting ? Link to comment Share on other sites More sharing options...
Sawyer Posted February 2, 2006 Share Posted February 2, 2006 Post what you have and we will look at it. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now