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noise settings for SPD grass


edub
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ok, so I got that message:

 

"Hello e***,

It appears that you have not posted on our forums in several weeks, why not take a few moments to ask a question, help provide a solution or just engage in a conversation with another member in any one of our forums?"

 

...so, here's my question:

 

what kind of noise map/ texture do you use to create a grass from Sub-poly displacement?

 

I can't seem to get individual strands to stick up - they're always lumped together...

 

thanks,

 

E

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