Karlfucious Posted February 7, 2006 Share Posted February 7, 2006 Here is a personal project ive been working on for a little while. Its more of a test for a building pack I am creating than an acual scene. Each Building is between about 200 and 3000 faces. Modeling was done in Maya and it was Rendered in Mental Ray. There are no textures other than the street textures which were done with procedurals. Any Comments are more than welcome. Thanks, Karl Link to comment Share on other sites More sharing options...
Allen Posted February 8, 2006 Share Posted February 8, 2006 Impressive, Karl. Some repitition, but one has to look very closely to see it. Looking forward to more posts with textures and lighting. Good work Link to comment Share on other sites More sharing options...
bokkins Posted February 8, 2006 Share Posted February 8, 2006 great work man! is this an existing city? if not, I have a suggestion- concentrate the tall ones in the middle, then the less taller as you go outwards. good luck! Link to comment Share on other sites More sharing options...
Karlfucious Posted February 8, 2006 Author Share Posted February 8, 2006 Thanks for the comments. Acually there is a lot of repitition but I tried to keep it to the buildings that look pretty default. There are about 60 diffrent buildings in the mix so I had to duplicate a few over to fill out the space. To bokkins, Your right about the taller ones needing to be concentrated around the center. Its not an acual city but a few of the buildings are loosly based off of real buildings in many diffrent cities. Link to comment Share on other sites More sharing options...
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