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how to make my comp faster....


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hi everyone

 

I use vray and 3ds max and v ray for my renderings but the system configuration i have doesn't help me with fast renders..if i want to have more more speed what upgradation i require...i just bought the system five months back

 

The configuration is p4 3.0 ghz with HT

2gb ram

160gb sata

intel 915

 

please tell me how can i make my system better

 

thanks

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ok i think then i need a dual processor system

thanks

Yes, and Opterons are much faster than anything Intel has. Dual 275 are quite affordable now, especially if this is your business (rather than hobby). Don't consider Intel until Woodcrest comes out.

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Pump up your RAM limit in the vray system-rollout to...ohh let's say 1500 Mb (still you'll have 500 left for explorer or a second app running) let someone 'nerdy' clock up your ghz/sec and optimize your scene, materials, GI and imagesampling.

 

If that doesn't help > buy yourself an outdated pc and have it run paralel, start networkrendering. At the end you could get yourself a dualcore, but that won't help you much further, at least no dual speed...

 

Regards,

Dennis

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how important is RAM on the render process, and does the videocard have anything to do with the render speed?

 

*im getting the same question Ed, since my PC is crashed 2 days ago and i have an urgent work, it is now working temp using the 'built-in' videocard of MB Mercury P4VM800M, i guess its new in the market:D . so far i dnt find any problems, im rendering an interior scene res:2500XX...the same timeframe i got.:)

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how to boost up memory for VRAY

 

By installing more memory or quitting other programs while rendering.

 

Seriously, your computer is very good, and 2GB is enough. What you probably need to do is work on optimizing your materials and render settings - Vray has a lot of settings you can work with. You might want to order the Gnomon Vray DVDs, they're cheaper than buying more hardware.

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how important is RAM on the render process, and does the videocard have anything to do with the render speed?

 

Ram is ofcourse important , but u reach a limit of the processor max. speed in which more ram becomes usless ,it helps much in large res. shots

the optimum ram size now for a dual processor system is 2.5to3 GBram

 

as for the videocard its importance comes in shaded modeling process(direct3D)

for viewing lights & materials without reducing the speed of the manipulating & editing

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Well, it all comes down on a handfull of things. There are no magic tricks to get a turbo on your workstation. Optimize materials (under 8 subdvs). Secondary GI bounces 2 to 3 (use your lightcache and irr map effectively) hemsph. subs 20 0ver 50 (15 over 40 is low limit). If you have multiple stations, learn yourself network rendering-setups and render with all stations.

 

Build yourself a small renderpark with some $50 p3's, or if you can, calculate your job up front of fixing your price. Include a couple minutes/hour cpu-bucks at a renderfarm and make your client happy in a few days, instead of a few weeks. He'll be back for more and more > buy a rack with 20 Boxx machines with the earned money etc etc

 

Regards,

Dennis

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You'll need a second PC and both of them on a network, you can use one Max and one Vray license for multiple render node installs and you can use distributed Vray rendering or Backburner. Have your texture files in one place that "looks the same" on both PCs - e.g., you have a directory called c:\maps and it's mapped to m:\ on both and you use it that way in your material definitions.

 

Render node PCs should have a gig or more of RAM and a decent CPU, look at it in terms of speed per money, the rest of the PC isn't very important.

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