ebad Posted February 15, 2006 Share Posted February 15, 2006 Hi all! I've faced with a problem! When i put the VRay light back of the glass material my scene will be dark! it seems the light doesnt cross that!! I tried Caustics or materials but i didnt found any good answer! my glass material is a Vraymaterial with Refract 255 and 'Affect shadow' checked! in this two images ; the first one is the dark scene i said! and in the secound i excluded glass objects from light source. Link to comment Share on other sites More sharing options...
enigma Posted February 16, 2006 Share Posted February 16, 2006 what's your fog value on your vraymtl?? you should set the fog to .001 - .005 in order for the light to pass or to be filtered. Link to comment Share on other sites More sharing options...
voltaire_ira Posted February 16, 2006 Share Posted February 16, 2006 in yout vray light..use "use smooth surface shadows and set vray light to no decay. Link to comment Share on other sites More sharing options...
ebad Posted February 16, 2006 Author Share Posted February 16, 2006 Thanks!! I tested the no deacy but it does not get a good image !!! It seems some interior lights and maybe cool!! The result is here: Link to comment Share on other sites More sharing options...
ebad Posted February 16, 2006 Author Share Posted February 16, 2006 I Exclude the glass objects from VrayLight and increase the multip.. to 40 the result: Link to comment Share on other sites More sharing options...
ebad Posted February 16, 2006 Author Share Posted February 16, 2006 The Reasult: Link to comment Share on other sites More sharing options...
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