pradipta Posted February 17, 2006 Share Posted February 17, 2006 I was working on this interior recently. I am getting this weird relection patch in the render. i am also attaching the render. I also marked up the area where im mostly getting this problem. i am using vray 1.47 with 3dsmax7. thanks for any help NB: i made the setup while usng vRay 1.09. Is this may be the cause. At the old version it was absolutely ok. what i am supposed to do now Link to comment Share on other sites More sharing options...
bokkins Posted February 18, 2006 Share Posted February 18, 2006 hi pradipta, using 1.09 settings for a 1.47 system might be it. what i can suggest is to do a different settings on 1.47. maybe an irr+light cache will do. good luck! how's 3da by the way? will the migration be long? have a nice day! Link to comment Share on other sites More sharing options...
pradipta Posted February 18, 2006 Author Share Posted February 18, 2006 thanks Bokkins. i will do a different setup for the scene in 1.47 now. i hope that'll solve the problem. 3da is back, Link to comment Share on other sites More sharing options...
anvaraziz Posted February 18, 2006 Share Posted February 18, 2006 hey dude, chek for any overlapping faces there,,, ? 1.47 ll give a black splocthes if u have overlapping faces,,, Link to comment Share on other sites More sharing options...
pradipta Posted February 18, 2006 Author Share Posted February 18, 2006 thanks Anvar. I checked. there is none. the scene was initially made using 1.09 so what i did removed all the matrials and assign them from scratch. and this solved the problem. thanks for all you guy's help Link to comment Share on other sites More sharing options...
anvaraziz Posted February 19, 2006 Share Posted February 19, 2006 u just wasted ur time in re doing all stuffs again in 1.47, here is a link for u,,, LINK Link to comment Share on other sites More sharing options...
pradipta Posted February 19, 2006 Author Share Posted February 19, 2006 anvar, thanks for the link. that helps to understand the matter a lot. nice info Link to comment Share on other sites More sharing options...
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