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Tips on night rendering???


jtiscareno
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I render my night scenes, as if I were placing the real lights. I use spot directionals almost everywhere, I even simulate the parking lights with a spots at each head location on site poles pointing down. I use spots as uplighters at the building base too. tweak the distances and it worked out pretty good. I have an example at http://www.dollhousestudio.com/r32.html

 

Hope I could help in some way.

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