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vray light cache as secondary bounce doesn't work with distributed rendering


d7man2000
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dont cancel ur render while calculating lightcache....

 

if u do , then u need to end ur max and vrayspawner on ur slave machine using endtask, and reopen spawner,,,

 

for new versions this bug is fixed..... i mean on 1.48...

 

on the newer versions DR is supported for animations too,, thats wht i read from

vray forum,, can any one pls conform it .................

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